This is the game my group did for Global Game Jam 2013, Monster Stuffers!
The theme of the jam was an audio clip of a heart beating. Here’s the description of Monster Stuffers to set the mood:
“Once every full moon, monsters emerge from the heart of the forest to do battle the only way they know how: with the hearts of other creatures. Each monster must make their way through the tangled, veiny forest, stealing the hearts from defenseless creatures and stuffing them into their own bodies. When all the hearts have been harvested, the epic monster combat begins, with only the monster with the most ‘heart’ standing victorious. The goal of the game is to collect the hearts of the most animals (and other entities pure of heart) to create the strongest monster. In the first phase of the game, players race to collect the most hearts from all corners of the game board. In the second phase, the monsters unleash their arsenal of hearts to determine which monster is the strongest.”
Basically you have 4 Frankenstein like monsters, which become stronger when stuffed with the hearts of cute animals/things. These hearts are represented by cards which have a cute animal/thing on one side, and a realistic looking heart on the other. Starting from the center, or Heart of the Forest, of the board you try to make a path, by rolling dice and placing and rotating tiles, to the corners which have heart tiles on them. Heart tiles also randomly drop anywhere based on dice rolls. When you land on a heart tile you can draw cards and ‘stuff’ them into your monster, heart-side up. After all the cards have been collected by the monsters, you battle them. The cards have 2 color-coded stats each, strength and speed. The stat that is battled is based on a coin flip. The person with the most cards at the end of the game wins!
There is a brief presentation of the game and rule sheet at the Global Game Jam site.
Thanks to teammates Jill, Eva, AJ, Ian, Joey, and Simon! And thanks to Karma for hosting!