All the Alternate Endings for Prudence Shen and Faith Erin Hicks’ awesome graphic novel Nothing Can Possibly Go Wrong, which was released last Tuesday! You can get the book here.
It was pretty fun doing these, and after getting to do fake endings for Faith’s Friends with Boys, I’m glad I got the chance to do more for NCPGW!
See the endings on the NCPGW site starting here.
And thanks to Andrew, Tim, and AJ for their Blue Cow slogan suggestions!
(ps. clicking on the last comic, then opening that image in a new tab will make it legible.)
My awesome friend Miriam has drawn some fantastic Fake Ending Comics for Nothing Can Possibly Go Wrong (previously she drew Fake Ending Comics for Friends With Boys)! They are super hilarious and you can read the first one on the NCPGW site (there are 2 more comics which will go up Tuesday and Wednesday). Check ‘em out!!
Also, today is the last day for the NCPGW pre-order campaign! If you’re going to get the book, why not pre-order & possibly win cool stuff? Yes, you totally want to do that, of course!
Check it out! Get the book! You know you wanna hang with Camping Dad!
The idea was the saber teeth are unicorn horns. Who wouldn’t want two magical horns as teeth? Not not nobody, that’s for sure.
They even give off magic fumes.
Trying out some flat color over a sketch of a Little Imp lady. Her head kind of reminds me of a radish.
God of All Pigeons, also, coincidentally, Poop God.
For some reason I get the feeling that every pigeon refers to him/herself as ‘All Pigeon’, like that particular individual is the most important pigeon. A typical pigeon thought might go like this: “The human with bread is coming this way, more food for the All Pigeon”. I personally suspect pigeons are pretty selfish. Any-who, surely pigeons have some sort of god watching over them, or maybe the true All Pigeon is just as selfish as the rest of them.
Also, once I was walking to a bar and got pooped on by a pigeon.
Pigeons, man.
I am on a unicorn kick lately. Unicorns!
I would like to imagine this guy is super tiny, and that the horn is like the top of a sewing needle.
Kind of a Kiki’s Delivery Service sketch. I thought why not add another bow for some reason, and colorful stripes, and some weird cat eye looking things on the dress. Kind of a stiff sketch too. Oh well, I like the hair.
Going through a slightly older sketchbook that I never scanned anything from. Sketches at all times!
Another little bird guy.
Thanks to Ben and his appreciation of those 80’s sunglasses with the strip on the front!
This is the game my group did for Global Game Jam 2013, Monster Stuffers!
The theme of the jam was an audio clip of a heart beating. Here’s the description of Monster Stuffers to set the mood:
“Once every full moon, monsters emerge from the heart of the forest to do battle the only way they know how: with the hearts of other creatures. Each monster must make their way through the tangled, veiny forest, stealing the hearts from defenseless creatures and stuffing them into their own bodies. When all the hearts have been harvested, the epic monster combat begins, with only the monster with the most ‘heart’ standing victorious. The goal of the game is to collect the hearts of the most animals (and other entities pure of heart) to create the strongest monster. In the first phase of the game, players race to collect the most hearts from all corners of the game board. In the second phase, the monsters unleash their arsenal of hearts to determine which monster is the strongest.”
Basically you have 4 Frankenstein like monsters, which become stronger when stuffed with the hearts of cute animals/things. These hearts are represented by cards which have a cute animal/thing on one side, and a realistic looking heart on the other. Starting from the center, or Heart of the Forest, of the board you try to make a path, by rolling dice and placing and rotating tiles, to the corners which have heart tiles on them. Heart tiles also randomly drop anywhere based on dice rolls. When you land on a heart tile you can draw cards and ‘stuff’ them into your monster, heart-side up. After all the cards have been collected by the monsters, you battle them. The cards have 2 color-coded stats each, strength and speed. The stat that is battled is based on a coin flip. The person with the most cards at the end of the game wins!
There is a brief presentation of the game and rule sheet at the Global Game Jam site.
Thanks to teammates Jill, Eva, AJ, Ian, Joey, and Simon! And thanks to Karma for hosting!
Here is the artwork I created for this year’s global game jam!! The theme was an audio clip of a heartbeat. We extrapolated from there! I may post some pics of the finished game later, but for now- some arts.
There were 4 artists in the group, so the game looks awesome with a bunch of different art styles! I’m really happy with the work everyone put in, and the fun we had so far! We present our game tonight! I hope it all goes well!
Jill’s art for our team’s Global Game Jam game, Monster Stuffers. Such great stuff!
I participated in the Global Game Jam this weekend with an awesome team! We did a board game called Monster Stuffers.
“Once every full moon, monsters emerge from the heart of the forest to do battle the only way they know how: with the hearts of other creatures. Each monster must make their way through the tangled, veiny forest, stealing the hearts from defenseless creatures and stuffing them into their own bodies. When all the hearts have been harvested, the epic monster combat begins, with only the monster with the most ‘heart’ standing victorious. The goal of the game is to collect the hearts of the most animals (and other entities pure of heart) to create the strongest monster. In the first phase of the game, players race to collect the most hearts from all corners of the game board. In the second phase, the monsters unleash their arsenal of hearts to determine which monster is the strongest.”
Each of the 4 artists divvied up the animals for the card side of the game, (along with other assets) this is my set.
More game pics to come
A little exercise in using a flat color and a color for shade. Think it turned out alright. This is pretty much what I look like throughout ALL of winter- if I were a cute cartoon.
I’ve been meaning to sew that other pupil back on to my owl hat forever and just keep forgetting. dang.
Feel free to send me an email with any questions or queries.
I currently do freelance ilustration for games, comics, and children's, but am looking for contracts or permanent positions.
QA Lead on ESPN Sport Connection for the WiiU. Contract.
QA on Motionsports Adrenaline for Kinect and PS3. Contract.
QA on Dance on Broadway for the PS Move. Contract.